Train Valley: Console Edition is a railroad puzzle building game developed by FLAZM and published by BlitWork Games.
The game has five worlds each featuring six unique locations like the United States, France, Japan, Netherlands, and more. It also contains a classic and a sandbox mode. In the classic mode, the player is given three mission objectives such as spend a certain amount of money to build the railroads, make sure the trains arrive at specific stations, and earn a certain amount of money. These missions can get really challenging as players progress because there will be extra trains and stations to keep track.
With that said, a lot of things can go wrong which adds a layer of spiciness to this game. For instance, players are responsible for manually switching junctions; failing to properly switch the route can lead to trains colliding with one another. These collisions can be very costly; the player not only loses revenue, it also costs them a lot more money to rebuild the tracks. Additionally, there are penalties for almost every mistake a player makes in this game. Since there is no “undo” button, players can lose money if they mistakenly place a railroad track on the wrong spot. It costs $1000 to place a railroad track on each tile and it goes up as you place more tracks, if you make the mistake by placing it on the wrong tile, the only way to “fix it” this is using the bulldoze feature to remove the track which gives you back $100 from the $1000+ you’ve spent. In this mode, players would want to avoid making a lot of mistakes, because it can be very unforgiving.
The more mistakes they make, the more time it will take to complete the tasks which can result in loss of profits that can ultimately lead to bankruptcy which they have to restart the level. The sandbox mode is similar to the classic mode. It has the same locations, but this mode is more relaxed since there are restrictions or penalties involved. For example, it doesn’t cost players anything to create or delete tracks and they are not taxed in this mode, which gives them more time to really try things out here. Basically, it’s a “free play” mode where players can take their time to get creative with building tracks and make mistakes without punishments.
The designers of this game tried to incorporate different landscape to accommodate each location. For example, the locations in Japan they not only added snow, they also included cheery blossom trees, the Tokyo tower, Japanese castle among other things. The key details in making locations authentic to the real deal is something that stood out to me. As for the sound/music, I felt that it was a little repetitive, they could have used different tunes for each location.
I think the controls of this game could be better. It was quite a challenge placing tracks on each tile correctly using R3, it can get slippery. This caused me spend more time than I should trying to place the tracks on the right spots. Selecting the switches was also a pain, the cursor did not move as smoothly as I would hope. It took me a lot of practice and patience to get used to the controls.
I give Train Valley: Console Edition a solid 7 out of 10. While the controls can be a learning curve at first, once you get used to it the game can be very fun. I just wish there were a variety of tunes to go with each location.
A code of the game was proved to me by the publishers of this game for review purposes only. Train Valley: Console Edition is available on PS4, Xbox, Nintendo Switch and Steam.