Velocity Ultra is a shoot ‘em-up action combining elements of puzzle and speedruns. In other words, your goal is to reach the end of the stage that is at the top of the screen. But the grace of Velocity Ultra are its unique gameplay mechanics.
You will learn each skill in a progressive manner, at the beginning of the game you’ll learn how to control the spaceship (which can be done with the analog stick or D-pad). Then understand how the boost works: holding R1, your ship goes faster – however, you feel that the “screen” actually goes faster.
With time, you will see other essential skills such as teleportation (hold the square button and aim where you want to teleport), press the circle or the right analogue stick to throw bombs, while X shoots (both munitions are infinite). All of these skills are explained so that you understand perfectly – believe me, when you’re in the final stages, will be using everything at once and it can be a little overwhelming.
The only criticism of the gameplay is in relation to the pumps on the right analog . To launch them , you need to ” squeeze ” in the desired direction when needed, and not just ” hold “. If it was ” hold ” (think Super Stardust for an example), it would be much better. In the final stages you will be pressing the right analogue stick numerous times and it is tiring, besides not being precise enough. And believe me, despite the X to shoot, you will use the bombs in 80% of cases rather than the normal shot.
Another criticism is in relation to the teleportation ability, even after holding the square button, it is still strange aim where you want to be transported. There’s even a bizarre collision problem with that, some rare times you teleport into a wall (but you can leave without problems, which is not so critical). But during the frantic action is difficult to hold buttons and aim correctly with the left stick. However, this is a more of a personal issue, I’m sure many people will have no problems with teleportation even targeting through the square button.
In addition to the 50 levels in the single-player mode, there are 20 missions that need to be unlocked by collecting hidden items in the campaign. The missions are a variety of challenges, how to pass a faster phase as you can without touching the wall, for example. But there are also missions that have nothing to do with the gameplay of the game and refer to classic shooters of the past, such as Space Invaders and Lunar Lander.
Velocity Ultra is an excellent addition to the PlayStation 3 library. There is a great cost-benefit ratio and huge replay factor (in addition to everything said in the review, you need to get a perfect rating in all 50 stages for the platinum trophy. Believe me, it is very challenging – but completing the campaign is not so much, so there is a perfect balance).
Overall I’d give 8.5/10. Velocity Ultra is a fantastic game and you need to have it in your game library. It is easily one of the best games of the year and one of the best shooters of recent times. The game runs on the PS3 in glorious 1080p and 60 frames per second without any hiccups. Some may find the graphics simple, but for me they serve their purpose and the artworks shown before the missions are simply beautiful.
An important observation is that the game, despite having gone to the PS3 and PS Vita, has neither Cross-Buy nor Cross-Cross-save. The reason is that the Vita version was developed and published by FuturLab, while the PS3 version was in charge of CurveStudios. But it does not matter, the game is good and deserves your money twice, three or even more times. Velocity Ultra is one of the essential titles from PSN and you should have it. Velocity Ultra is available on the PlayStation Network Store for $9.99.